Shop and NPCs Interaction!





Hey guys! I'm making good progress! No more mailbox shopping! You can now go to the city market and interact with Fabricia, the shopkeeper!
I made a logic that every NPC that you interact will face and greet you. I'll later add dialogue, but for now, this system ties perfectly with immersion and progression!
I've also documented every available crop for every season in the game. The Spring season is already set up. Now I need to add objectives for other Seasons and for rare crops. Balancing player difficulty and progression is very hard, but very rewarding.
I have so much freedom and so much possibility to add conditionals, add progression and event tied crops!
Every day I feel that I'm becoming a better game developer and game designer! Iterating on this project every day is giving me a lot of knowledge. Let me know what you guys think!
Verdant Valley
Mobile Farming game inspired by harvest moon back to nature.
Status | In development |
Author | Tech Strike Brasil |
Genre | Simulation, Role Playing |
Tags | 3D, Farming, harvest, mobile, Simple, Unity |
Languages | English, Portuguese (Brazil) |
More posts
- Mining!28 days ago
- Preparing the game for Open Alpha Test31 days ago
- Let the mining begin!31 days ago
- Inventory UI, Energy Feedback and New Controls!34 days ago
- Pre-Alpha Development Completed.36 days ago
- Playing my game on my own device!48 days ago
- Farming Loop Completed!57 days ago
- Major Game Updates62 days ago
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