Farming Loop Completed!
![](https://img.itch.zone/aW1nLzE5MzkzMjU2LnBuZw==/x200/0UjjMa.png)
![](https://img.itch.zone/aW1nLzE5MzkzMjUzLnBuZw==/x200/mXtHel.png)
![](https://img.itch.zone/aW1nLzE5MzkzMjU0LnBuZw==/x200/hCmdMD.png)
![](https://img.itch.zone/aW1nLzE5MzkzMjUyLnBuZw==/x200/rKEYsv.png)
![](https://img.itch.zone/aW1nLzE5MzkzMjUxLnBuZw==/x200/lqApQo.png)
![](https://img.itch.zone/aW1nLzE5MzkzMjU1LnBuZw==/x200/kKET6P.png)
Okay so another update on my game!
It's shaping up to be a very cozy and engaging game. The core game mechanics are working nicely, you can spend some time playing the game with the currently developed features.
I've refactored the UI using new UI components I bought on the Asset Store, then worked on refactoring the Interactables and "Toolable" items in the game so there can be a clear distinction on what you can interact, and what you can "use" tools.
My next goal is to enhance player experience by giving them visual cues on what they can do with each object in the scene.
Also, the addition of the loading screen was a simple yet elegant touch to the game. It makes scene transitions more fluid.
Verdant Valley
Mobile Farming game inspired by harvest moon back to nature.
Status | In development |
Author | Tech Strike Brasil |
Genre | Simulation, Role Playing |
Tags | 3D, Farming, harvest, mobile, Simple, Unity |
Languages | English, Portuguese (Brazil) |
More posts
- Preparing the game for Open Alpha Test7 hours ago
- Let the mining begin!10 hours ago
- Inventory UI, Energy Feedback and New Controls!3 days ago
- Pre-Alpha Development Completed.5 days ago
- Playing my game on my own device!16 days ago
- Major Game Updates31 days ago
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