Mining!
Verdant Valley » Devlog




Hello guys! Today I've layed out all the prefabs I need for the mining system to work.
There will be some options of ores to mine. I'll later add a feature to refine those ores into ingots. They will be used for construction or any other ideas I come up on Game Desing.
I also created a simple logic for mining the shards with the Pickaxe, and its working!
Now I'll have to implement the system for diving into the mines, and placing Shards/Ravines to mine. It will be some work but I guess it will be fun.
Lastly, I implemented a simple custom tool that allows me to create icons for the prefabs of my game.
Verdant Valley
Mobile Farming game inspired by harvest moon back to nature.
Status | Released |
Author | TechStrike Brasil Game Studio |
Genre | Simulation, Role Playing |
Tags | 3D, Farming, harvest, mobile, Simple, Unity |
Languages | English, Portuguese (Brazil) |
More posts
- No Ads and Graphics Improvements Update (v1.2.0)10 hours ago
- I'm finally releasing my farming game!16 days ago
- Shop and NPCs Interaction!Feb 15, 2025
- Preparing the game for Open Alpha TestFeb 11, 2025
- Let the mining begin!Feb 11, 2025
- Inventory UI, Energy Feedback and New Controls!Feb 07, 2025
- Pre-Alpha Development Completed.Feb 06, 2025
- Playing my game on my own device!Jan 25, 2025
- Farming Loop Completed!Jan 16, 2025
Leave a comment
Log in with itch.io to leave a comment.